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NEWS·WHITE DWARF 356

Rogue Trader Roleplaying Game

August 2009·p. 12

THE SHORT VERSION

The new roleplaying game takes characters beyond the familiar duties of an Imperial agent. Exploration, trade and ambition can place entire worlds within their reach. It remains compatible with Dark Heresy while offering a different kind of freedom. The notice introduces the premise and scale of the adventures rather than reproducing character-generation rules.

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Find this article in White Dwarf 356, p. 12.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.