ScenarioWD 356 · pp. 60–61
The Ents win by breaking a heavily defended dam before every attacker is destroyed. Saruman can operate dangerous machinery from Orthanc, and Orc companies return through underground openings. Burning pitch strengthens missile fire against the vulnerable tree-herders. Merry and Pippin encourage a chosen Ent and can transfer to another protector as casualties mount.
War of the RingFangorn
ShowcaseWD 378 · p. 91
Kevin Chin’s enthusiasm for Dwarfs rapidly becomes a Host of Erebor battlehost that also works as a Strategy Battle Game force. Dáin leads Warriors, Khazâd Guard and four Vault Warden Teams, with Gandalf providing a different visual and gaming element. Yellow armour, imagined gold-thread tunics and deep blue accents suggest the wealth inherited from Smaug and make the shieldwall striking on display.
Middle-earth Strategy Battle GameWar of the RingDwarf Holds1 paint colour
TacticsWD 376 · pp. 38–43
Simon Grant explains how allied formations and Epic Heroes can supply missing capabilities, support an army’s theme or simply give a favourite model a place in battle. He clarifies the quarter-points allowance, the rarity and legendary restrictions, and how battlehosts interact with those limits. Studio examples combine Dwarfs with cavalry, Elves with Ents and Gondor with Gandalf, while warning that excessive hero spending or too many unrelated factions can leave an army weak and incoherent.
War of the RingGondor