The Drums of War
June 2009·pp. 50–75
THE SHORT VERSION
Jeremy links six journeys and battles to an Empire relief effort in Ostland. Survivors of the preliminary encounters determine the coalition available for the finale. Three games are reported here, with the remaining encounters directed to the website. Named regiments, secret briefings and unequal situations make the campaign a developing military story rather than a sequence of interchangeable pitched battles.
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Find this article in White Dwarf 354, pp. 50–75.
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