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FEATURE·WHITE DWARF 351

Wisdom of the Ancients, Part One

March 2009·pp. 50–55

THE SHORT VERSION

Andy asks several collectors what draws them to Lizardmen. Dinosaurs, a lost civilisation and participation in every phase offer different motivations. Small first games help players learn their new units, while matching bases unite varied creatures. Jungle ruins and portable themed terrain then extend the collection into its environment.

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Find this article in White Dwarf 351, pp. 50–55.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.