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SCENARIO·WHITE DWARF 351

Gogard’s Last Stand

March 2009·p. 31

THE SHORT VERSION

A lone Stompa attempts to escape through a thousand-point defending army. Half the defenders begin on the table while the remainder arrive from reserve. Gogard must destroy enough opposition before leaving, or wipe out the enemy completely. Night fighting covers the opening turn, with optional scaling for several Stompas.

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Find this article in White Dwarf 351, p. 31.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.