Assault on Fort Wrath: Scenario Rules
March 2009·pp. 60–65
THE SHORT VERSION
A gamesmaster links four simultaneous tables through orders, reserves and an orbital laser. The main armies race towards opposing fortified objectives. Remote commanders see only photographs and recorded messages from their subordinates. Individual order cards add rivalries and contradictory goals, allowing narrative behaviour to contribute to the overall score.
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Find this article in White Dwarf 351, pp. 60–65.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.