AN INDEPENDENT WARHAMMER REFERENCE ARCHIVE ONLINE // EST. M026

CAMPAIGN·WHITE DWARF 349

Waaagh! Bork

January 2009·pp. 54–81

THE SHORT VERSION

The conquest of Bhorc Prime is played as four connected battles, following Klawjaw’s Orks through a dockyard, an airstrip and a scrapyard to an enormous gun’s attack on Furnacehive. Earlier games alter the final confrontation, most visibly through aircraft allowed to take off from the airstrip. The campaign ends with the Krater Maker firing successfully and collapsing the hive, demonstrating how bespoke scenery and linked objectives can turn a release-month battle report into a shared Studio story.

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Find this article in White Dwarf 349, pp. 54–81.

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