ModellingWD 348 · pp. 52–53
Matt Hutson paints sixteen bikes, including a converted Chaos Lord, to field a formation perfectly suited to the Red Corsairs. Spare components distinguish the champions, but repeating so many similar models tests even his enthusiasm. He reflects on the challenge of following a particular story closely and plans to relax those limits in future additions. His secret battle plan combines hunting Asurmen with an asset that can remove an objective altogether.
Warhammer 40,000Red Corsairs
ModellingWD 348 · pp. 54–55
Fil Dunn expands the Goffs with another Dread, a heavily altered Land Raider Battlewagon and a Gargantuan Squiggoth. Spare power klaws distinguish the command walker, while a Ghazghkull model serves as a more economical mega-armoured boss. His original image of black, chipped machinery survives even after adding more Boyz than planned. The account stresses collecting attractive models organically, finishing them before play and continuing the army beyond the challenge.
Warhammer 40,000Orks
ModellingWD 524 · p. 15
Matt builds his flamboyant Bright Wizard around the Strong Fashion Sense flaw, using an Old World Battle Wizard with a swapped Battlemage head and a frog familiar. Red and yellow Contrast-painted robes reinforce the fiery theme without supplying named colours. The accompanying Advanced Arcanist warscroll combines the familiar, a blasting wand and spell mastery with a concealment spell imagined as a cloud of choking ash and cinders.
Age of SigmarCities of Sigmar