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TACTICS·WHITE DWARF 345

The Blood Reaver

September 2008·pp. 48–49

THE SHORT VERSION

Huron Blackheart and extra Terminators make Matt Hutson’s Red Corsairs ready for a proper game. The army’s many flame weapons punish Andrew Kenrick’s Salamanders, but neglecting nearby objectives turns a dominant fighting performance into a draw. Matt plans additional Troops and a Vindicator to improve flexibility. He also describes using an earlier painting Masterclass and Keith Robertson’s help with printed transfers to refine the army’s appearance.

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Find this article in White Dwarf 345, pp. 48–49.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.