TacticsWD 344 · pp. 42–45
Mat Ward builds an Orc army around numbers, trapping and carefully chosen specialists. Ordinary Orcs provide bodies, Morannon Orcs trade some numerical advantage for strength and armour, and Warg Riders bring mobility. Modest contingents of Uruk-hai, Stalkers and Trackers solve particular problems. Captains, Shamans, Drummers and a Taskmaster support the horde, with conserved Might and well-positioned banners more valuable than reckless individual heroics.
Middle-earth Strategy Battle GameMordor
RulesWD 344 · p. 49
Dante leads three Thunderhawks carrying Honour Guard, Death Company, Veterans, Tactical Marines and Assault Marines in a formation inspired by the second Armageddon war. In addition to its troops, the force grants three strategic assets for timing and supporting the attack. Dante’s command gunship protects nearby units through a shield generator, making its arrival a defensive anchor as well as a dramatic offensive intervention.
Warhammer 40,000Blood Angels
RulesWD 344 · p. 50
Angron appears as a flying monstrous Daemon Prince accompanied by two to twelve Bloodthirsters, turning the first Armageddon invasion into a playable Apocalypse threat. His master-crafted Black Blade inflicts Instant Death, while a nearby roar reduces enemy Leadership. The background connects his rebellion and Khorne worship to his present form. A dedicated profile distinguishes him from the ordinary Daemon Prince on which the entry is based.
Warhammer 40,000World Eaters