Harbingers of War
August 2008·pp. 14–27
THE SHORT VERSION
Gav Thorpe presents the Druchii as a society shaped by Malekith’s grievance, ambition and need to dominate, rather than simply an assortment of villains. That outlook carries into aggressive magic, Eternal Hatred, inexpensive supporting Warriors and powerful specialist units. Jes Goodwin and Brian Nelson explain how they developed the new Cold One Knights and Corsairs, while artwork and Chris Peach’s painting examples translate the army’s character into visual choices.
AT THE PAINTING DESK
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Find this article in White Dwarf 344, pp. 14–27.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.