EditorialWD 342 · Inside cover
Grombrindal introduces Mordor as Adam Troke’s final sourcebook before leaving the Studio, celebrating the developer’s contribution to the Middle-earth game. Painting occupies another large part of the issue through the revised Citadel range, new washes, a spray gun and the return of Painting Workshop. The editorial frames these articles as practical companions to the new painting book and invites readers to judge the promised improvements for themselves.
Middle-earth Strategy Battle GameMordor
CommunityWD 342 · p. 12
Warhammer World announces five-day camps built around assembling, painting and playing with a new or expanded army. A selected battalion or battleforce, materials, tuition and a carrying case support the week’s project, with games testing the growing force. The page also lists forthcoming exhibitions and previews Aly Morrison’s new Bugman miniature. The programme turns the earlier hobby-camp proposal into bookable activities with a clear collecting goal.
Warhammer 40,000Warhammer Fantasy Battles
InterviewWD 342 · pp. 28–33
Andy Hall visits Dave Cross to examine the new washes, spray gun and painting book. Cross explains the difference between opaque Foundation paints and translucent paint-based shading, while ’Eavy Metal painters describe experiments with metal and colour. Demonstrations compare washing before or after highlights, and Chad Mierzwa develops a complete Tyranid scheme from a shaded white undercoat. The feature presents the releases through their practical effect on consistent army painting.
Warhammer 40,000Middle-earth Strategy Battle Game30 paint colours