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TACTICS·WHITE DWARF 341

Konrad’s Averland Invaders

May 2008·pp. 89–90

THE SHORT VERSION

Gav’s finished force makes Konrad the martial centre while two Necromancers supply the magic he lacks. A Wight standard bearer, Grave Guard and Skeletons preserve the character of an organised Sylvanian army, supported by Zombies, Dire Wolves and bats. Blood Knights reflect Konrad’s historical alliance, and spectral followers add another threat. Equipment and standards fill out the list only after those thematic choices, illustrating how the army’s story can guide its final composition.

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Find this article in White Dwarf 341, pp. 89–90.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.