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RULES·WHITE DWARF 340

The Ziggurat of Doom

April 2008·pp. 56–57

THE SHORT VERSION

Gav Thorpe updates the first published Warhammer scenario as six Dwarfs make a last stand on an ancient stepped temple. Goblin forces arrive through a random reinforcement table, while ramps, high ground, cover and throwable rocks shape the defence. The Dwarfs cannot break, so the number of turns they survive determines the result. Alternative characters and enemy units let collectors adapt the encounter without losing its compact, desperate siege.

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Find this article in White Dwarf 340, pp. 56–57.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.