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RULES·WHITE DWARF 340

The Battle of Vorshgar

April 2008·p. 94

THE SHORT VERSION

Harry and a thousand points of Chaos infantry must escape an ancient city defended by a larger undead force. The defenders include at least two Skeleton units but no characters, while the Chaos list relaxes ordinary unit-category restrictions. Harry’s warband takes the first turn and wins only by getting him off the far edge; his death gives victory to the undead. The small scenario provides an immediate setting for his unusually focused abilities.

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Find this article in White Dwarf 340, p. 94.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.