EditorialWD 339 · Inside cover
Grombrindal introduces a month devoted to the renewed Vampire Counts and promises investigations of their rules and visual identity. Their invasion supplies the narrative battle against the Empire, while other features revisit the earliest Warhammer 40,000 scenario and explore fast vehicles. The introduction also points Middle-earth collectors towards upgraded Mûmakil and the Studio’s Elf collection, maintaining its Dwarfen suspicion of both undead ambition and elegant pointy ears.
Warhammer Fantasy BattlesWarhammer 40,000Vampire Counts
ModellingWD 339 · p. 61
Straight saw cuts let two City Ruins wall sections join into a longer building, while a paired Eldar head swap demonstrates careful conversion of metal models. The guide stresses choosing the cut to protect nearby details, filing the new joint and filling unavoidable gaps. Advice on clean, smooth work surfaces explains how to secure the vice, and regular removal of metal or plastic fragments keeps the saw cutting accurately.
Warhammer 40,000Eldar
ModellingWD 339 · pp. 74–81
Chad Mierzwa builds two distinct Mûmakil to represent new Harad upgrades. A Far Harad beast receives wooden tusk weapons and a wart-covered hide, while its Haradrim counterpart carries a studded control harness and chains. Seam repair restores the skin texture before painting, and broad red markings with dark sigils turn the enormous heads into focal points. A small grappling-hook construction also shows how to make rappelling lines for the howdah.
Middle-earth Strategy Battle GameHarad16 paint colours