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RULES·WHITE DWARF 338

The Skull Plague

February 2008·p. 64

THE SHORT VERSION

A spreading supernatural plague changes pleasant campaign hexes into fields of skeletal remains. Wizards belonging to a realm that occupies an infected tile gain a special bound magic missile whose power and Strength grow with the number of phases spent there. The rule turns a dangerous narrative event into a tempting resource, forcing players to consider whether retaining the contaminated territory is worth the wider cost to their realm.

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Find this article in White Dwarf 338, p. 64.

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