Valley of Blood
December 2007·pp. 17–37
THE SHORT VERSION
Matt Hutson’s Blood Angels company and Ian Strickland’s tanks attempt to recover a Tau colony held by two allied commanders. Jammers disrupt Tau deployment, while railgun nodes, aircraft and a reserve battlesuit force punish the Imperial advance. Once Mephiston and the Marines breach the compound, however, its defenders struggle to dislodge them. A Marauder devastates the counterattack and Imperial armour clears key positions, producing a four-objective-to-two victory despite a lost Baneblade and a disastrous wandering Vortex grenade.
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Find this article in White Dwarf 336, pp. 17–37.
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