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CAMPAIGN·WHITE DWARF 336

Middle-earth in Flames

December 2007·pp. 40–49

THE SHORT VERSION

Mark Latham presents a complete map campaign for Gondor, Rohan, Isengard and Mordor, turning the wars of the final films into a strategic contest. Players raise and reinforce armies from resources generated by important locations, then use scouting and forced marches to manoeuvre between them. Tabletop battles decide possession and remove defeated armies. A fifteen-turn limit, four-faction map and optional refinements make the framework usable immediately while leaving room for other realms and more detailed local stories.

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Find this article in White Dwarf 336, pp. 40–49.

The source gives a maximum army size of 600 points on page 41 but says a newly raised army may reach 750 on page 46; the inconsistency is preserved rather than resolved by inference.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.