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TACTICS·WHITE DWARF 335

The Arch-monster

November 2007·p. 85

THE SHORT VERSION

A Mûmak’s trample can devastate a line of warriors or threaten even great heroes, but choosing the attack path is crucial when friendly models obstruct it. Haradrim archers help remove targets sheltered in terrain and weaken enemies the beast cannot readily reach. A Mahûd Chieftain improves control through Courage and Might, allowing more dependable heroic movement. The advice balances the creature’s tremendous destructive potential against its vulnerable Fight value and risk of losing control.

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Find this article in White Dwarf 335, p. 85.

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