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RULES·WHITE DWARF 334

Masters of the Chapter

October 2007·p. 44

THE SHORT VERSION

The Chapter’s senior commanders bring different strategic resources to a shared command formation. A Chapter Master, four Company Masters and a supporting squad unlock once-per-game assets corresponding to reconnaissance, precision fire, orbital support and raiding. Descriptions of the commanders’ equipment connect each battlefield role to his wider responsibilities, from training neophytes to guarding the fortress or directing the fleet.

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Find this article in White Dwarf 334, p. 44.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.