EditorialWD 333 · Inside cover
Grombrindal introduces the new Chaos Space Marines through their treachery, ambition and abundant opportunities for converting plastic miniatures. The issue’s campaign rules, magic tactics and Middle-earth Orc guide offer other ways to develop a collection, while the coming Apocalypse expansion promises battles on a much larger scale. The editorial links those projects through the pleasure of turning new models and background into personal armies.
Warhammer 40,000Warhammer Fantasy BattlesChaos Space Marines
TacticsWD 333 · pp. 24–25
Christian’s 1,497-point force uses the Battleforce contents as a starting point but replaces its transport with elite reinforcements. Berzerkers and a Defiler lead the advance, supported by ordinary Marines, Possessed and unpredictable Spawn. Deep-striking Terminators and two commanders deliver a later decisive attack. The commentary explains each unit’s contribution, including a Tzeentch Sorcerer’s Warptime and the ability of the revised Marines to combine bolter fire with credible assault support.
Warhammer 40,000Black Legion
TacticsWD 333 · pp. 52–63
Mat Ward surveys the Orc breeds and commanders available to an Evil general, showing how ordinary numbers can combine with specialist troops and supernatural allies. Morannon Orcs and Mordor Uruk-hai offer tougher cores, while trackers, Warg Riders and stalking killers solve different battlefield problems. Two near-seven-hundred-point armies demonstrate contrasting approaches: an almost entirely Orc-led horde and an elite Morannon formation supported by Ringwraiths. Each includes painting advice to turn its narrative identity into a coherent collection.
Middle-earth Strategy Battle GameMordor