EditorialWD 333 · Inside cover
Grombrindal introduces the new Chaos Space Marines through their treachery, ambition and abundant opportunities for converting plastic miniatures. The issue’s campaign rules, magic tactics and Middle-earth Orc guide offer other ways to develop a collection, while the coming Apocalypse expansion promises battles on a much larger scale. The editorial links those projects through the pleasure of turning new models and background into personal armies.
Warhammer 40,000Warhammer Fantasy BattlesChaos Space Marines
LoreWD 333 · pp. 10–11
The preview sets the High Elves’ enduring military and magical traditions against the rise and fall of younger civilisations. A forthcoming army book accompanies plastic commanders, mages, alternative chariots and a dynamically posed dragon. The range promises both new troop options and returning characters, presenting Ulthuan as a civilisation whose long history continues to shape the armies collectors can assemble.
Warhammer Fantasy BattlesHigh Elves
RulesWD 333 · pp. 64–69
Jervis replaces open-ended territorial expansion with a campaign designed around a particular story, fixed armies and defined victory conditions. Banners manoeuvre on hexes, forced marches cost strength and Warhammer battles determine retreats and continuing losses. Rivers shape the tabletop, neighbouring armies provide support and sieges threaten settlements. The complete system supplies a framework for refighting the setting’s history, with the Idol of Gork showing how scenario-specific restrictions and rewards can create a recognisable narrative.
Warhammer Fantasy Battles