PaintingWD 332 · pp. 38–39
Mark Jones creates a coherent warband by giving every Orc the same worn armour and limiting the skin palette to four related treatments. Dark metallic bases and a brown-black wash establish rust before lighter metal picks out the plates. Variations in green or brown flesh prevent uniformity, while a repeated red Eye of Sauron on the shields makes the varied figures read as a single organised force.
Middle-earth Strategy Battle GameMordor17 paint colours
PaintingWD 332 · p. 61
The second three-step chart applies dark, middle and highlight colours to metals, wood, skin and bone. Its metallic examples vary the initial shadow and final brightness, while the flesh section includes human, green and more unusual tones. A complete Empire soldier shows how these combinations work together across hair, equipment, clothing and base, offering a practical reference for a coherent gaming miniature.
Warhammer Fantasy BattlesThe Empire41 paint colours
InterviewWD 332 · pp. 76–81
Darren describes progressing from store painting expert to ’Eavy Metal through practice, planning and attention to contrast. His collection demonstrates restrained conversions, elaborate freehand and carefully placed spot colours, from Dark Angels and Eldar to a huge Avatar painted from its brightest inner areas outwards. He also discusses non-metallic metal as an advanced, deliberately stylised technique, presenting it as an optional artistic challenge rather than a necessary standard.
Warhammer 40,000Warhammer Fantasy BattlesDark Angels5 paint colours