ShowcaseWD 329 · pp. 62–67
Guy Haley and Mark Latham explore how an army’s preferred models, historical references or chosen character can establish a theme. Neil Hodgson’s armoured followers of Grimgor and Chad Mierzwa’s woodland greenskins demonstrate two different approaches using coherent colour, selected troop types and restrained conversion work. The feature treats army history as a way to enrich campaigns and collecting, while acknowledging that themed forces still need practical battlefield support.
Warhammer Fantasy BattlesOrcs & Goblins1 paint colour
ShowcaseWD 329 · pp. 64–65
Neil Hodgson excludes Goblins from Grimgor’s retinue and uses additional armour, jaw plates and matching red paint to connect every unit visually. Even the Giants wear salvaged Black Orc shields and improvised straps. The resulting force is unusually compact and hard-hitting, with less trouble from Animosity than a mixed horde, but its small size makes further ordinary Boyz a useful next expansion.
Warhammer Fantasy BattlesOrcs & Goblins1 paint colour
ShowcaseWD 329 · pp. 66–67
Chad Mierzwa builds a forest-themed horde around numerous Spider Riders, unifying older and newer models through skull symbols and consistent skin and stone colours. Chariots and trolls vary the painting work, while Savage Orc Big ’Uns add the muscle the smaller greenskins lack. Speed threatens enemy flanks and artillery discourages an easy advance, showing how a strong collecting theme can still support a varied battle plan.
Warhammer Fantasy BattlesOrcs & Goblins