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RULES·WHITE DWARF 325

Battle for the Tower Hills

January 2007·pp. 56–57

THE SHORT VERSION

After Fornost falls, an army of the Witch-king attempts to seize the palantír protected by the Elves of the Grey Havens. A five-hundred-point Elven force faces seven hundred and fifty points of leaderless enemies around a central building and woods. Enchanted defences grant healing saves and recurring magical blasts, while the invaders cannot break; the Elves must defeat them and preserve at least one hero to claim more than a draw.

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Find this article in White Dwarf 325, pp. 56–57.

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