Witch Hunters
September 2006·pp. 94–95
THE SHORT VERSION
The Witch Hunters use dark reds, subdued cloth and worn metal to keep their finery less conspicuous than the Daemonhunters’. Heat-discoloured plasma equipment, pale parchment and carefully defined armour provide local interest. The acolytes and Penitent Engine introduce brighter flames and whites, with printed recipes covering dark red, fire, blue-tinted silver, bronze and pallid flesh so the retinue can remain varied within a coherent palette.
AT THE PAINTING DESK
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Back to the original
Find this article in White Dwarf 321, pp. 94–95.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.