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RULES·WHITE DWARF 317

Vostroyans in the Game

May 2006·pp. 52–53

THE SHORT VERSION

The article permits the models to use the standard Imperial Guard list, a player’s own five doctrines or the Studio’s specified Vostroyan combination. The latter allows Special Weapon squads and Heavy Weapon platoons and adds Sharpshooters, Carapace armour and Hardened Fighters. A unit-selection reference accompanies the options, while the commentary stresses telling opponents which approach is being used rather than treating the miniatures as tied to a single mandatory list.

Back to the original

Find this article in White Dwarf 317, pp. 52–53.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.