EditorialWD 316 · Inside cover
Owen Rees introduces the plastic Giant as a monster whose interchangeable parts suit four different armies and whose mercenary rules bring it to still more forces. He also highlights the expanding Tau range, the Tallarn desert feature and the approaching Medusa V campaign. His own Empire and Drop Troop projects connect these announcements to the month’s collecting opportunities. The editorial presents new miniatures alongside the games and settings in which readers can use them.
Warhammer Fantasy BattlesWarhammer 40,000T’au Empire
EditorialWD 316 · pp. 44–45
Jervis Johnson uses the Giant to introduce changes in how Citadel plastic models are designed and manufactured. Computer sculpting and scanning allow a physical model to become editable digital material, while production improvements promise faster and more ambitious kits. The scanned Carnifex and a partly digital Eldar platform demonstrate early examples. He anticipates more complete plastic armies and much larger models, while warning that the new methods will take time to become routine.
Warhammer Fantasy BattlesWarhammer 40,000
ModellingWD 316 · pp. 46–49
The vehicle workshop focuses on the clean curves that make mould lines and careless trimming especially visible on Tau kits. Removable stands, commanders and interchangeable weapons offer practical ways to personalize the finished model. A geometric Piranha painting sequence contrasts with Chad Mierzwa’s stippled, masked Hammerhead camouflage. The interior receives its own pale finish, showing how attention beneath the hull can complement the exterior scheme.
Warhammer 40,000T’au Empire16 paint colours