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RULES·WHITE DWARF 315

The Underground Realms: Terrain Chart

March 2006·p. 97

THE SHORT VERSION

The terrain table adds tactical effects to the features found in subterranean halls and tunnels. Treasuries inspire stubborn resistance, fungus can cause confusion, and a throne improves its occupant’s leadership. Mine workings threaten collapse while chasms, pools and pillars constrain movement. The chart can represent Dwarf holds, Skaven tunnels, Goblin warrens and other underground regions, giving the same collection of scenery several possible identities.

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Find this article in White Dwarf 315, p. 97.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.