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LORE·WHITE DWARF 310

The Clans

October 2005·p. 73

THE SHORT VERSION

A compact guide compares the six major Ork clans through their habits, equipment and colours. Goffs favour direct fighting, Bad Moons display wealth, Evil Sunz chase speed and Deathskulls loot and use blue luck markings. Snakebites prefer traditional weapons and trophies, while Blood Axes imitate Imperial kit and camouflage. The explanation makes clans ideological associations that cross tribal boundaries, providing a basis for modelling choices.

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Find this article in White Dwarf 310, p. 73.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.