CommunityWD 309 · pp. 4–5
The final event guide divides the NEC venue into Forum, Arena and Pavilion areas, identifying activities, displays, gaming tables and signing opportunities. It explains how visitors can find the studio, Golden Demon presentations and participation games rather than simply listing the models for sale. The map emphasizes the unusually broad range of attractions gathered under one roof.
Warhammer Fantasy BattlesWarhammer 40,000
EditorialWD 309 · pp. 6–7
Guy Haley recounts Bristol Conflict and an unsuccessful Battle Companies challenge, while preparing more Goblin artillery and chariots. Greg MacGregor’s zombie-pirate project accompanies his farewell, Christian Byrne finishes Minotaurs for a Chaos force, and Nick Kyme reports three victories that take the Border Princes campaign. A closing notice also marks Paul Rudge’s departure, making this a mixture of personal hobby results and editorial change.
Warhammer Fantasy BattlesWarhammer 40,000
RulesWD 309 · pp. 18–19
Alessio Cavatore explains the new manual’s deliberate simplification of familiar mechanics. Broken warriors now leave play after failed courage tests, Will can support courage, and isolated-model testing disappears; barrier fighting moves into advanced rules. Every model normally has a hand weapon, volley fire needs ten archers, and cavalry can use the better rider or mount characteristics. The notes explain the reasoning behind the changes rather than presenting them as an unconnected errata list.
Middle-earth Strategy Battle Game