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RULES·WHITE DWARF 309

Heinrich Kemmler

September 2005·p. 56

THE SHORT VERSION

The campaign presents Kemmler near the height of his power as an ethereal Level Four wizard with extensive magical protections. He can repeat spells while power remains, carry a familiar and store a die between magic phases, while his chattering staff reveals nearby items and helps avoid miscasts. The accompanying history traces his ruin, bargain with Chaos and renewed ambition against Bretonnia; this fixed profile occupies both a Lord and a Hero choice.

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Find this article in White Dwarf 309, p. 56.

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