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RULES·WHITE DWARF 309

Ghark Ironskin and the Ironskin Tribe

September 2005·pp. 77–78

THE SHORT VERSION

Ghark’s reverence for iron shapes a tribe famous for its Rhinox riders and an alliance trading slaves and gold to the Chaos Dwarfs. After Bretonnian knights kill Bladehorn, his allies supply a daemon-fuelled Iron Rhinox. The fixed character profile combines a steam attack, armour and a powerful monstrous mount, while a dedicated army organization promotes Ironguts and Leadbelchers to Core and permits additional Rhinox riders.

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Find this article in White Dwarf 309, pp. 77–78.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.