CommunityWD 305 · pp. 4–5
The painting competition moves to Birmingham’s NEC with more display space and a separate entrance for competitors. Detailed guidance covers eligible ranges, categories, removable scenic bases and conversion restrictions, while the judges’ emphasis on both presentation and the game worlds explains the standards against which creative entries will be assessed.
Warhammer Fantasy BattlesWarhammer 40,000
CommunityWD 305 · pp. 6–7
Christian returns to unfinished Chaos armies, Paul Rudge turns a damaged terrain tile into an arid experiment and Greg’s Eldar cooperate with Catachans in a rescue. Nick wins an unusual Dwarf civil battle and starts Reiklanders for Mordheim, while preparations for the forthcoming Middle-earth campaign push several hobby projects toward larger forces.
Warhammer Fantasy BattlesWarhammer 40,000Hordes of Chaos3 paint colours
TacticsWD 305 · pp. 36–37
Graham selects numerous poisonous Skink skirmishers to threaten lone heroes and fast swarms to hold them in place. Saurus and a Stegadon provide the killing strength once routes narrow, while magical items and Priests add ways to damage characters whose formidable individual profiles would otherwise let them evade a conventional regiment-heavy army.
Warhammer Fantasy BattlesLizardmen