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CAMPAIGN·WHITE DWARF 304

The Iron Lords: Finale

April 2005·pp. 68–76

THE SHORT VERSION

Nick Kyme closes the Ironyard campaign with the struggle for two ancient factories and a final four-gang contest for the archeotech dome. The Brotherhood wins the Chem Wells, HiveNet retains its technological momentum and the Spectres exploit their developing skills, while individual diaries review the campaign’s injuries, recruitment, lessons and rivalries.

The final battle combines temporary pacts, betrayals and large contingents of hired Scummers. The Defilers withdraw first, the Phantoms eventually give up their costly fight and the Spectres decline a final confrontation with the still-powerful cyborgs, leaving HiveNet in possession of the Ironyard. A concluding newspaper gives the campaign an appropriately unreliable public history.

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Find this article in White Dwarf 304, pp. 68–76.

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