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COMMUNITY·WHITE DWARF 300

A Tale of Four Gamers

December 2004·pp. 106–110

THE SHORT VERSION

Guy Haley introduces four collectors starting budgeted armies, with a larger first allowance followed by monthly purchases that must be painted before the next instalment. Their choices—Grimgor’s ’Ardboyz, a Nurgle Daemonic Legion, Stirland militia and Tomb Kings—show different ways to balance a coherent theme, practical painting and value for money.

Back to the original

Find this article in White Dwarf 300, pp. 106–110.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.