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RULES·WHITE DWARF 300

Valley Grismerie: Victory Conditions

December 2004·p. 75

THE SHORT VERSION

After twenty turns, weighted territory totals distinguish control of strategic roads, special sites and ordinary land, with different treatment for Skaven warpstone holdings. The winner’s margin determines how securely the valley is held, and a tied result sends the leading realms into a final battle to settle its future.

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Find this article in White Dwarf 300, p. 75.

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