AN INDEPENDENT WARHAMMER REFERENCE ARCHIVE ONLINE // EST. M026

CAMPAIGN·WHITE DWARF 300

Bugman’s Lament: Part Three

December 2004·pp. 38–49

THE SHORT VERSION

Nick Kyme takes the linked campaign onto the River Sol, where Goblin pirates try to delay Bugman before the final assault on his brewery. A heavily armed Dwarf barge, ramshackle rafts and the personal feud between their captains turn the journey into a skirmish whose result changes the timing of Bugman’s eventual return.

Back to the original

Find this article in White Dwarf 300, pp. 38–49.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.