RulesWD 299 · pp. 14–15
Skeggi’s thousand-point garrison must defend a fortified watchtower against Grabnatz’s larger Goblin force, whose volatile brew can rupture its stone walls. The previous battle affects how close the attackers begin, and the tower’s survival determines how much warning Bugman receives, changing the next scenario’s length and opening turn.
Warhammer Fantasy BattlesDwarfs
RulesWD 299 · p. 15
The elderly Dwarf captain combines exceptional crossbow shooting with a family rune axe and a long history alongside Bugman’s people. His profile makes the one-eyed veteran an accurate defender, while the conversion removes the Ranger model’s peg leg to depict an earlier moment in his life and adds small personal possessions.
Warhammer Fantasy BattlesDwarfs
RulesWD 299 · p. 16
Grabnatz’s experiments have produced both explosive weapons and noxious personal side effects, making nearby models suffer when his stomach acts up. Gulag remains at the Shaman’s side and can intercept attacks intended for him; Guy Haley’s accompanying conversion enlarges the Goblin’s hood and adds a wolfskin cloak to mark his importance.
Warhammer Fantasy BattlesOrcs & Goblins