The Enemy’s Line Is a Glorious Mark
November 2004·pp. 20–31
THE SHORT VERSION
John Connor treats artillery as a coordinated element of an army rather than a collection of lucky damage rolls. Practice at guessing ranges, terrain choice, flank shots, defensive screens and target selection all affect its value, while faction-specific discussions show how a machine can shape enemy movement even when it never fires successfully.
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Find this article in White Dwarf 299, pp. 20–31.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.