CommunityWD 298 · pp. 4–7
Ogre Kingdoms concept art and the Battle for Macragge starter set lead this month’s previews. Specialist-game support, Forge World Sentinel weapons and Black Library’s Games Day plans broaden the news. A school championship in Nottingham offers a glimpse of organised Middle-earth play, while The Old West outlines posse campaigns and planned expansions. Staff project reports range from Bugman’s terrain to Eldar repainting and large Chaos battles.
Warhammer Fantasy BattlesWarhammer 40,000Ogre Kingdoms1 paint colour
PaintingWD 298 · p. 52
Neil Green’s palette contrasts restrained black armour and purple cloth with several kinds of flesh. Grey highlights define the armour, while warm flesh tones distinguish the living Dark Elves. Their grisly cloaks instead begin with a muddy green-brown mixture, lightened with bone and finally washed green. The short guide gives a coherent way to reproduce the studio regiment’s unsettling appearance.
Warhammer Fantasy BattlesDark Elves10 paint colours
BackgroundWD 298 · pp. 112–117
Mat Ward follows Harad’s relationship with Númenor, Gondor and Sauron across successive ages. Tribute, occupation, rebellion and the Kinstrife establish Umbar as a continuing rival of the northern kingdom. The narrative also gives the Hâsharii an increasing role in enforcing the southern rulers’ authority. An extended timeline combines established events with the magazine’s expanded setting and provides hooks for raids, civil wars and campaigns.
Middle-earth Strategy Battle GameHarad