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RULES·WHITE DWARF 298

Escape with the Goods

October 2004·p. 46

THE SHORT VERSION

Successful raiders carry the Cupped Hands of the Old Ones towards a narrow escape route. The relic strengthens its bearer’s unit through stubbornness, but falls to the ground if the carrier dies or flees. Lizardmen deploy on both sides of the retreating force and try to prevent the prize leaving their territory. Escaping with the plaque adds a substantial bonus to the ordinary victory-point result.

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Find this article in White Dwarf 298, p. 46.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.