CommunityWD 298 · pp. 4–7
Ogre Kingdoms concept art and the Battle for Macragge starter set lead this month’s previews. Specialist-game support, Forge World Sentinel weapons and Black Library’s Games Day plans broaden the news. A school championship in Nottingham offers a glimpse of organised Middle-earth play, while The Old West outlines posse campaigns and planned expansions. Staff project reports range from Bugman’s terrain to Eldar repainting and large Chaos battles.
Warhammer Fantasy BattlesWarhammer 40,000Ogre Kingdoms1 paint colour
BackgroundWD 298 · pp. 16–19
Nick Kyme introduces a four-part campaign about the destruction of Bugman’s brewery. Rather than changing established history, the linked battles explore whether timely warnings and successful defences could have averted the disaster. Bugman’s family history, trade routes and brewing community explain why the settlement matters to the Dwarfs. Git Guzzler’s growing Goblin alliance turns the valuable beer shipments into the first targets of a larger plan.
Warhammer Fantasy BattlesDwarfs
RulesWD 298 · pp. 20–22
Grotsnag’s Wolf Riders surround three beer carts travelling through a mountain valley. Bazrak’s escort must keep the wagons moving while an independent Ranger relief force attempts to arrive in time. Skirmish combat, drunken guards and special rout conditions make this an uneven running fight rather than a conventional battle. Escaping with at least two carts wins the scenario, and surviving cargo and Ranger support can strengthen the Dwarfs in the campaign finale.
Warhammer Fantasy BattlesDwarfs