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INTERVIEW·WHITE DWARF 294

The Eye of the Storm

June 2004·pp. 20–30

THE SHORT VERSION

Gav Thorpe presents Storm of Chaos as the first of a planned series of campaign sourcebooks. Narrative, variant armies, heraldry and scenario material are intended to make a specific conflict playable beyond isolated battles. Designers then explain the ten army concepts, including Archaon’s mortal horde, Middenheim, Slayers, Eshin assassins, Sylvania and Daemonic Legions. Their choices connect background restrictions to distinct tactical identities, while the global campaign map gives reported battles a shared objective.

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Find this article in White Dwarf 294, pp. 20–30.

The contents lists page 22, but the introductory page is logical 20. Page 21 is full-page art; designer coverage continues at 22.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.