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RULES·WHITE DWARF 292

Crotalids

April 2004·p. 106

THE SHORT VERSION

Graham McNeill introduces aggressive reptiles whose migration takes them through the Warp to new feeding grounds. A pack appears unexpectedly from reserve and advances towards the nearest creature regardless of allegiance. Fast assault bursts make them more dangerous than their ordinary movement suggests. If resistance proves too strong, failed morale sends the survivors away through the Warp again.

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Find this article in White Dwarf 292, p. 106.

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