CommunityWD 289 · pp. 4–7
A Bretonnian preview introduces the coming army book and new units, while Warhammer Online supplies screenshots and an interactive map. Other notices cover Epic Armageddon’s return, WarCry’s Dogs of War expansion and results from a Warhammer 40,000 tournament heat. Forge World’s Orca transport, new annuals and a fine-art reproduction project show the breadth of releases surrounding the month, alongside a memorial to an early contributor.
Warhammer 40,000Warhammer Fantasy Battles
LoreWD 289 · pp. 20–21
Ian Hawkes introduces Ulric as a god of battle, winter and direct personal strength. The cult’s relationship with Sigmar is shaped by history and political rivalry as much as theology, while Middenland’s harsh landscape gives its worship a practical foundation. Middenheim’s position on the Ulricsberg, religious importance and knightly orders explain its power. Tales of the sealed Undercity hint at threats beneath a city celebrated for its formidable defences.
Warhammer Fantasy BattlesThe Empire
RulesWD 289 · p. 22
Priests give the cult army a religious character through bound prayers that improve charges, resist fear or punish nearby enemies. Additional rules let devout infantry include a priest without consuming a character slot, but distinguish this gathering from the Empire’s trained detachment system. Knightly leaders inspire particular troops, and hunting hounds move through woodland with their handlers. The mechanics turn faith, independence and aggressive pursuit into practical army differences.
Warhammer Fantasy BattlesThe Empire