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RULES·WHITE DWARF 288

The Black Gate Opens: Scenario

December 2003·pp. 108–109

THE SHORT VERSION

The Captains of the West divide their force before the Black Gate and face an encircling army of Mordor. Eagles can arrive to help, but the Good side must preserve Aragorn as well as break the opposing force; losing him limits the best possible result to a draw. A points-match option supports other armies. The setup creates a large game where coordinating separated groups matters as much as the strength of individual heroes.

Back to the original

Find this article in White Dwarf 288, pp. 108–109.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.