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PREVIEW·WHITE DWARF 287

Horus Heresy: Sabertooth Explores the Dark History

November 2003·pp. 48–51

THE SHORT VERSION

Sabertooth’s new card-game edition uses the Horus Heresy to explore the early Imperium, its Legions and institutions. Concept art and sample cards introduce Primarchs, Custodians, the Imperial Army and other forces whose appearance differs from their later counterparts. The feature describes collaboration with John Blanche and Alan Merrett, background on redemption cards and Ryan Miller’s faster, more interactive rules. Compatibility with earlier cards also permits battles outside the historical storyline.

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Find this article in White Dwarf 287, pp. 48–51.

The feature is on logical pages 48–51. Its final page has a stray 56 footer.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.