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RULES·WHITE DWARF 285

Border Patrol: Capture

September 2003·p. 46

THE SHORT VERSION

Two patrols compete for one clearly defined terrain objective on a narrow battlefield. Alternating deployment and a variable finishing turn make commitment and timing important, while the victory conditions require an eligible unit to claim the objective. The adaptation encourages players to use a shrine, supply building, hill or other evocative feature as the focus, turning a small game into a contest over a recognisable place.

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Find this article in White Dwarf 285, p. 46.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.